League of Legends Patch 26.13 is set to shake up the MSI 2026 meta, with Riot Games nerfing top performers such as Senna and Bard while boosting a collection of fringe picks.
The League update also introduces Locke, the Ashen Exorcist, to Summoner’s Rift, giving players a brand-new champion to master as teams prepare for the final patch before the second intentional tournament of the year, starting this month at Daejeon, South Korea.
When does LoL Patch 26.13 release?
League updates are usually released on Wednesdays. These updates are released to the PBE servers with new changes before being deployed to the live servers. This patch for this year is scheduled for June 24, 2026. While the official release times across all regions are different, here are the usual timings for the update:
- 3pm CT (NA)
- 5am GMT (EU West)
- 3am CET (EU North East)
- 8am KR (Korea)
What’s in LoL Patch 26.13?
LoL Patch 26.13 is headlined by nerfs to some of the strongest picks in the current meta. Senna is losing damage and soul generation efficiency after thriving with Doran’s Helm and Statikk Shiv builds, while Bard and Brand are also being brought down a notch after dominating across multiple skill brackets. Locke is joining the rift. You can read his complete abilities here.
Meanwhile, LeBlanc is receiving buffs aimed at improving her scaling into the mid and late game. Kai’Sa and Aphelios are also getting boosts, while Olaf, Poppy, and Qiyana receive jungle-focused buffs to help them compete with the role’s top picks. Beyond champion changes, Riot is reworking Imperial Mandate to serve support champions better and adjusting Doran’s Helm after its rise among marksmen like Senna and Jhin.
Locke launches with a High Noon skin alongside Akshan, while Aurora, Shen, and Jhin join the Broken Covenant skin line. Broken Covenant Jhin serves as the official MSI 2026 revenue-share skin, with the patch also featuring the Arena Event: Bravery and the new What We Face motion comic.
Champion Buffs
The following champions are receiving buffs in League Patch 26.13.
Aphelios
Riot is increasing Aphelios’ damage across various weapon combinations, enhancing his late-game carry potential and rewarding players who can effectively utilize his weapon rotations.
- [Calibrum] Mark Damage
15 (+10 percent bonus AD) to 15 (+15 percent bonus AD)
- [Severum] Onslaught Damage
19-40 percent Total AD to 20-41 percent Total AD
- [Infernum] Duskwave Damage
20-110 (+10-16 percent bonus AD) to 20-110 (+15-21percentbonus AD)
- [Crescendum] Sentry Damage
35-125 (+30-48 percent bonus AD) to 35-125 (+34-52 percent bonus AD)
Draven
Draven’s buffs increase his lane pressure and teamfight impact, allowing him to throw out Stand Aside more frequently while keeping more damage on his ultimate after hitting multiple targets.
[E] Stand Aside
Cooldown reduced from 18-14 seconds to 16-12 seconds.
[R] Whirling Death
Damage falloff changed from -8 percent multiplicative (minimum 40 percent) to -5 percent multiplicative (minimum 50 percent).
Kai’Sa
Kai’Sa receives improvements to both her poke and survivability, giving her more opportunities to engage aggressively in fights.
[W] Void Seeker
Cooldown reduced from 22-14 seconds to 20-14 seconds.
[R] Killer Instinct
Base shield increased from 70-110 to 100-200.
LeBlanc
These changes are aimed at helping LeBlanc scale better into the mid and late game, which should also benefit solo queue players.
[R] Mimic
[Q1]/[E1] Damage increased from 70/140/210 to 70/150/230.
[Q2]/[E2] Mark and root damage increased from 140/280/420 to 140/300/460.
[W] Mimic Distortion
Damage increased from 150/300/450 to 150/315/480.
Olaf
While Olaf remains viable in the top lane, Riot wants to make his original jungle role more attractive through faster clears.
[Q] Undertow
Monster bonus physical damage increased from 20/35/50/65/80 to 20/45/70/95/120.
Poppy
Poppy jungle gets another helping hand, with Riot increasing her clear speed against camps.
[Q] Hammer Shock
Monster damage cap increased from 50/80/110/140/170 to 75/105/135/165/195.
Qiyana
This buff is aimed squarely at jungle Qiyana, improving her ability to clear camps throughout the game.
[Q] Edge of Ixtal
Monster damage increased from 155 percent to 175 percent.
Vex
Vex receives both a quality-of-life buff and a larger window to capitalize on resets during teamfights.
[E] Looming Darkness
Cooldown reduced from 13 seconds to 12 seconds.
[R] Shadow Surge
Takedown reset window increased from 6 seconds to 8 seconds.
Zaahen
Zaahen continues to receive follow-up buffs after his release, with Riot reducing the cooldown on one of his key abilities.
[W] Dreaded Return
Cooldown reduced from 16-12 seconds to 14-12 seconds.
Champion Nerfs
The following champions are receiving nerfs in League Patch 26.13.
Bard
Bard has become one of the strongest champions in both pro play and solo queue, particularly with tank-focused roaming builds that deal more damage than expected.
[Passive] Traveler’s Call
Meep damage reduced from 35 (+10 per 5 Chimes) (+40 percent AP) to 30 (+6 per 5 Chimes) (+40 percent AP).
Brand
These changes primarily target Brand bot carry while having a smaller impact on support and mid lane builds.
- Base Mana regeneration increased from 9 per 5 seconds to 11 per 5 seconds.
[E] Conflagration
Mana cost increased from 70-90 to 90 at all ranks.
[Passive] Blaze
Detonation damage changed from 8-12 percent (+2 percent per 100 AP) max health to 6-12 percent (+2 percent per 100 AP) max health.
Cassiopeia
Riot wants to preserve Cassiopeia’s strong early all-in identity while creating more vulnerabilities during the mid-game.
Health per level reduced from 104 to 98.
K’Sante
K’Sante’s durability is taking a hit, with Riot reducing the strength of Footwork’s shield to make the top laner less resilient in extended fights.
[E] Footwork
Shield changed from 80-240 (+15 percent bonus health) to 70-240 (+13.5 percent bonus health).
Rek’Sai
Rek’Sai’s burst damage is being toned down, especially in extended fights.
[E] Furious Bite
Physical damage reduced from 80/108/136/164/192 (+64 percent bonus AD) to 70/95/120/145/170 (+60 percent bonus AD).
Bonus true damage is reduced from 125 percent to 120 percent.
Rumble
[Q] Flamespitter
Damage reduced from 60-160 (+100 percent AP) to 50-150 (+105 percent AP).
Senna
Riot says Senna has been one of the biggest winners of Season Two thanks to powerful synergies with Doran’s Helm and Statikk Shiv builds.
Soul drop chance when Senna kills is reduced from 10 percent to 5 percent.
Soul drop chance when Senna doesn’t kill increased from 28 percent to 32 percent.
Damage reduction increased from -10 percent to -15 percent.
[Q] Piercing Darkness
Cooldown refund changed from 1 second on hit to 1 second on attack.
Sion
Sion’s laning phase is being weakened through higher mana costs and lower minimum Q damage.
[W] Soul Furnace
Mana cost increased from 65-85 to 75-95.
[Q] Decimating Smash
Minimum damage reduced from 40-120 to 30-90.
Maximum damage unchanged.
System Buffs
Imperial Mandate
Riot wants Imperial Mandate to become a more attractive support item after seeing it mostly picked up by mid laners such as Galio and Twisted Fate.
Ability Power reduced from 65 to 60.
Build Path
Blasting Wand + Bandleglass Mirror + 650 gold to two Amplifying Tomes + Bandleglass Mirror + 700 gold.
Unique Passive- Control: Ability Haste on immobilizing abilities increased from 15 to 20.
Unique Passive- Command: Vulnerability increased from 6 percent to 7 percent.
System Nerfs
Doran’s Helm
Doran’s Helm has become increasingly popular on champions like Senna and Jhin due to the effective health provided by its resistances.
Health increased from 140 to 150.
Armor and Magic Resist reduced from 10 to 8.